Lately, I’ve been playing with Unity and I ended up exploring the world of 3D modeling in Blender. Blender is intimidating and has one of the least user-friendly interfaces I have ever encountered. It’s enough to say that it’s almost impossible to use without learning keyboard shortcuts for even the most basic tasks. However, it’s also such a fantastic tool that I decided to push myself a bit and use it.
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This blog is written with Obsidian and published with Jekyll. It’s a pretty simple setup, but sometimes the defaults are not great. For example, the feed generation is poor with short snippets, broken formatting, and so on.
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The goal is to develop an annotation that marks certain functions to execute predefined logic via an Interceptor such as adding a correlationId to the MDC. I also want to place the code in a shared library so it can be used across multiple services.
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